Update audio_engine.py
Behavioral & logging changes Improved the wake word processing loop to make the following clearly visible in DEBUG logs: The current set of active wake word IDs (MWW/OWW). When the Stop wake word: is activated by the model, is accepted (i.e. meets refractory timing + is currently allowed), and is ignored because it is no longer in active_wake_words. Ensured the special stop model: Is only treated as “active” when state.stop_word.is_active is True. Is flipped back to inactive immediately after satellite.stop() is called, so: The first “Stop” that passes all checks cancels playback and alarm tones. Subsequent detections in the same moment appear as “TRIGGERED but IGNORED” (expected and now clearly logged). Why this matters When the LVA is playing audio (TTS or timer alarm), you can now: See exactly when the Stop model fires. Confirm that playback is being canceled at the right time. Understand why you might see multiple “Stop wake word ACTIVATED” messages even though the alarm already stopped (model still “hearing” the tail, but logically ignored). This matches the behavior seen in your logs: At lower volumes / with AEC, stop is reliably accepted and playback stops immediately. At high volumes without AEC, the model sees far less “clean” speech, so activations are rare or absent.
This commit is contained in:
@@ -33,7 +33,7 @@ class AudioEngine:
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self._thread = threading.Thread(
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self._thread = threading.Thread(
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target=self._process_audio,
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target=self._process_audio,
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daemon=True,
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daemon=True,
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name="AudioEngineThread"
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name="AudioEngineThread",
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)
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)
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self._thread.start()
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self._thread.start()
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@@ -74,12 +74,16 @@ class AudioEngine:
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if oww_features is not None:
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if oww_features is not None:
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oww_features.reset()
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oww_features.reset()
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# FIX: Allow immediate activation (don't set to 'now')
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# Allow immediate activation (don't enforce refractory here)
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last_active = None
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last_active = None
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# Flush hardware buffer
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# Flush hardware buffer
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try:
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try:
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with self.mic.recorder(samplerate=16000, channels=1, blocksize=self.block_size) as mic_in:
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with self.mic.recorder(
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samplerate=16000,
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channels=1,
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blocksize=self.block_size,
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) as mic_in:
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mic_in.flush()
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mic_in.flush()
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except Exception as e:
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except Exception as e:
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_LOGGER.warning("Error flushing mic: %s", e)
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_LOGGER.warning("Error flushing mic: %s", e)
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@@ -89,7 +93,9 @@ class AudioEngine:
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# --- Main Recording Loop ---
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# --- Main Recording Loop ---
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_LOGGER.debug("Opening audio input device: %s", self.mic.name)
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_LOGGER.debug("Opening audio input device: %s", self.mic.name)
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with self.mic.recorder(samplerate=16000, channels=1, blocksize=self.block_size) as mic_in:
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with self.mic.recorder(
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samplerate=16000, channels=1, blocksize=self.block_size
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) as mic_in:
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while self.state.mic_muted_event.is_set():
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while self.state.mic_muted_event.is_set():
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if self.state.shutdown:
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if self.state.shutdown:
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return
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return
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@@ -109,39 +115,96 @@ class AudioEngine:
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if (not wake_words) or (self.state.wake_words_changed):
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if (not wake_words) or (self.state.wake_words_changed):
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self.state.wake_words_changed = False
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self.state.wake_words_changed = False
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wake_words = [
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wake_words = [
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ww for ww in self.state.wake_words.values()
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ww
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for ww in self.state.wake_words.values()
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if ww.id in self.state.active_wake_words
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if ww.id in self.state.active_wake_words
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]
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]
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has_oww = any(isinstance(ww, OpenWakeWord) for ww in wake_words)
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has_oww = any(
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isinstance(ww, OpenWakeWord) for ww in wake_words
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)
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if has_oww and (oww_features is None):
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if has_oww and (oww_features is None):
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_LOGGER.debug("Initializing OpenWakeWord features...")
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_LOGGER.debug(
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"Initializing OpenWakeWord features..."
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)
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oww_features = OpenWakeWordFeatures.from_builtin()
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oww_features = OpenWakeWordFeatures.from_builtin()
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_LOGGER.debug(
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"Rebuilt wake_words list: %s (has_oww=%s, active_ids=%s)",
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[
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getattr(ww, "wake_word", getattr(ww, "id", "?"))
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for ww in wake_words
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],
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has_oww,
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self.state.active_wake_words,
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)
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try:
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try:
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# Feature extraction
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# Feature extraction
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micro_inputs.clear()
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micro_inputs.clear()
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micro_inputs.extend(micro_features.process_streaming(audio_chunk))
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micro_inputs.extend(
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micro_features.process_streaming(audio_chunk)
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)
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if has_oww and oww_features:
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if has_oww and oww_features:
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oww_inputs.clear()
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oww_inputs.clear()
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oww_inputs.extend(oww_features.process_streaming(audio_chunk))
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oww_inputs.extend(
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oww_features.process_streaming(audio_chunk)
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)
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# Detection
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# Wake word detection
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for wake_word in wake_words:
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for wake_word in wake_words:
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activated = False
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activated = False
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if isinstance(wake_word, MicroWakeWord):
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if isinstance(wake_word, MicroWakeWord):
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if any(wake_word.process_streaming(mi) for mi in micro_inputs):
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if any(
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wake_word.process_streaming(mi)
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for mi in micro_inputs
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):
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activated = True
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activated = True
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elif isinstance(wake_word, OpenWakeWord):
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elif isinstance(wake_word, OpenWakeWord):
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if any(p > 0.5 for oi in oww_inputs for p in wake_word.process_streaming(oi)):
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if any(
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p > 0.5
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for oi in oww_inputs
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for p in wake_word.process_streaming(oi)
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):
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activated = True
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activated = True
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if activated:
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if activated:
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wake_phrase = getattr(
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wake_word, "wake_word", "wake word"
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)
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wake_id = getattr(wake_word, "id", None)
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_LOGGER.debug(
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"Wake word ACTIVATED: %s (id=%s)",
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wake_phrase,
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wake_id,
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)
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now = time.monotonic()
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now = time.monotonic()
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if (last_active is None) or ((now - last_active) > self.state.refractory_seconds):
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if (last_active is None) or (
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self.state.loop.call_soon_threadsafe(self.state.satellite.wakeup, wake_word)
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(now - last_active)
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> self.state.refractory_seconds
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):
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_LOGGER.debug(
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"Wake word ACCEPTED (phrase=%s); "
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"triggering wakeup (Δt=%.2f, refractory=%.2f)",
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wake_phrase,
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0.0
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if last_active is None
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else now - last_active,
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self.state.refractory_seconds,
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)
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self.state.loop.call_soon_threadsafe(
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self.state.satellite.wakeup, wake_word
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)
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last_active = now
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last_active = now
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else:
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_LOGGER.debug(
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"Wake word REJECTED by refractory period "
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"(phrase=%s, Δt=%.2f < %.2f)",
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wake_phrase,
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now - last_active,
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self.state.refractory_seconds,
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)
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# Stop word detection
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# Stop word detection
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stopped = False
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stopped = False
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@@ -149,11 +212,35 @@ class AudioEngine:
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if self.state.stop_word.process_streaming(micro_input):
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if self.state.stop_word.process_streaming(micro_input):
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stopped = True
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stopped = True
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if stopped and (self.state.stop_word.id in self.state.active_wake_words):
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if stopped:
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self.state.loop.call_soon_threadsafe(self.state.satellite.stop)
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_LOGGER.debug(
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"Stop wake word ACTIVATED (id=%s, active_wake_words=%s)",
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getattr(self.state.stop_word, "id", None),
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self.state.active_wake_words,
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)
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if (
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stopped
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and self.state.stop_word.id
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in self.state.active_wake_words
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):
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_LOGGER.debug(
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"Stop wake word ACCEPTED; calling satellite.stop()"
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)
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self.state.loop.call_soon_threadsafe(
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self.state.satellite.stop
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)
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elif stopped:
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_LOGGER.debug(
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"Stop wake word TRIGGERED but IGNORED because "
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"id=%s not in active_wake_words",
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getattr(self.state.stop_word, "id", None),
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)
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# Pass audio to satellite (for voice streaming)
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# Pass audio to satellite (for voice streaming)
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self.state.loop.call_soon_threadsafe(self.state.satellite.handle_audio, audio_chunk)
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self.state.loop.call_soon_threadsafe(
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self.state.satellite.handle_audio, audio_chunk
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)
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except Exception:
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except Exception:
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_LOGGER.exception("Unexpected error handling audio")
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_LOGGER.exception("Unexpected error handling audio")
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