Update satellite.py

This is the major change. All the _is_speaking, _run_finished, etc. flags are gone, replaced by a single self._state variable and a _set_state method. The logic is now much cleaner.
This commit is contained in:
imonlinux
2025-11-17 15:08:10 -08:00
committed by GitHub
parent 0f1ceefc5c
commit f1137232e0
+94 -51
View File
@@ -34,7 +34,7 @@ from google.protobuf import message
from .api_server import APIServer
from .entity import MediaPlayerEntity
from .microwakeword import MicroWakeWord
from .models import ServerState
from .models import ServerState, SatelliteState
from .openwakeword import OpenWakeWord
from .util import call_all
@@ -48,8 +48,7 @@ class VoiceSatelliteProtocol(APIServer):
self.state = state
self.state.satellite = self
if self.state.media_player_entity is None:
self.state.media_player_entity = MediaPlayerEntity(
self.media_player_entity = MediaPlayerEntity(
server=self,
state=state,
key=len(state.entities),
@@ -58,15 +57,44 @@ class VoiceSatelliteProtocol(APIServer):
music_player=state.music_player,
announce_player=state.tts_player,
)
self.state.entities.append(self.state.media_player_entity)
self.state.entities.append(self.media_player_entity)
self._is_streaming_audio = False
# State machine
self._state: SatelliteState = SatelliteState.IDLE
self._is_streaming_audio: bool = False # Is HA requesting audio?
# Announce/TTS state
self._tts_url: Optional[str] = None
self._tts_played = False
self._continue_conversation = False
self._timer_finished = False
self._is_speaking = False
self._run_finished = False
self._continue_conversation: bool = False
self._timer_finished: bool = False
# Flags set by events, processed in _determine_final_state
self._run_end_received: bool = False
self._tts_end_received: bool = False
def _set_state(self, new_state: SatelliteState):
"""Manages state transitions and publishes events."""
if self._state == new_state:
return
_LOGGER.debug(f"State transition: {self._state} -> {new_state}")
self._state = new_state
# Publish events for LEDs, etc.
if new_state == SatelliteState.IDLE:
self.unduck()
self.state.stop_word.is_active = False
self.state.event_bus.publish("voice_idle")
elif new_state == SatelliteState.LISTENING:
self.duck()
self.state.event_bus.publish("voice_listen")
elif new_state == SatelliteState.THINKING:
self.state.event_bus.publish("voice_thinking")
elif new_state == SatelliteState.RESPONDING:
self.state.stop_word.is_active = True
self.state.event_bus.publish("voice_responding")
elif new_state == SatelliteState.ERROR:
self.state.event_bus.publish("voice_error")
def handle_voice_event(
self, event_type: VoiceAssistantEventType, data: Dict[str, str]
@@ -74,38 +102,51 @@ class VoiceSatelliteProtocol(APIServer):
_LOGGER.debug("Voice event: type=%s, data=%s", event_type.name, data)
if event_type == VoiceAssistantEventType.VOICE_ASSISTANT_RUN_START:
self._run_end_received = False
self._tts_end_received = False
self._tts_url = data.get("url")
self._tts_played = False
self._continue_conversation = False
self._run_finished = False
# DO NOT transition to THINKING here. Stay in LISTENING.
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_STT_START:
self.state.event_bus.publish("voice_stt_start", data)
# This confirms we are in the LISTENING state
self._set_state(SatelliteState.LISTENING)
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_STT_VAD_START:
self.state.event_bus.publish("voice_vad_start", data)
elif event_type in (
VoiceAssistantEventType.VOICE_ASSISTANT_STT_VAD_END,
VoiceAssistantEventType.VOICE_ASSISTANT_STT_END,
):
self.state.event_bus.publish("voice_stt_end", data)
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_STT_END:
self._is_streaming_audio = False
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_INTENT_PROGRESS:
if data.get("tts_start_streaming") == "1":
self.play_tts()
# THIS is when we move to THINKING
self._set_state(SatelliteState.THINKING)
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_STT_VAD_END:
# We wait for STT_END before moving to THINKING
pass
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_INTENT_END:
if data.get("continue_conversation") == "1":
self._continue_conversation = True
# --- MODIFIED: Removed TTS_START handler from here ---
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_TTS_START:
self._set_state(SatelliteState.RESPONDING)
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_TTS_END:
self._tts_url = data.get("url")
self.play_tts()
self._tts_end_received = True
self.play_tts() # Play the final TTS URL
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_RUN_END:
self._run_finished = True
if not self._is_speaking:
self._run_end_received = True
# If TTS is already done, or we're not speaking, we can finalize.
if self._state != SatelliteState.RESPONDING:
self._determine_final_state()
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_ERROR:
self.state.event_bus.publish("voice_error", data)
self._determine_final_state()
self._set_state(SatelliteState.ERROR)
# Use a timer to reset to idle after error
self.state.loop.call_later(5.0, self._set_state, SatelliteState.IDLE)
def handle_timer_event(
self,
@@ -128,7 +169,6 @@ class VoiceSatelliteProtocol(APIServer):
self.handle_voice_event(VoiceAssistantEventType(msg.event_type), data)
elif isinstance(msg, VoiceAssistantAnnounceRequest):
_LOGGER.debug("Announcing: %s", msg.text)
assert self.state.media_player_entity is not None
urls = []
if msg.preannounce_media_id:
urls.append(msg.preannounce_media_id)
@@ -136,7 +176,8 @@ class VoiceSatelliteProtocol(APIServer):
self.state.stop_word.is_active = True
self._continue_conversation = msg.start_conversation
self.duck()
yield from self.state.media_player_entity.play(
self._set_state(SatelliteState.RESPONDING) # Announce is a response
yield from self.media_player_entity.play(
urls, announcement=True, done_callback=self._tts_finished
)
elif isinstance(msg, VoiceAssistantTimerEventResponse):
@@ -183,6 +224,7 @@ class VoiceSatelliteProtocol(APIServer):
max_active_wake_words=2,
)
_LOGGER.info("Connected to Home Assistant")
self._set_state(SatelliteState.IDLE) # Connected, move to idle
self.state.event_bus.publish("ha_connected")
elif isinstance(msg, VoiceAssistantSetConfiguration):
active_wake_words: Set[str] = set()
@@ -213,45 +255,41 @@ class VoiceSatelliteProtocol(APIServer):
self.send_messages([VoiceAssistantAudio(data=audio_chunk)])
def wakeup(self, wake_word: Union[MicroWakeWord, OpenWakeWord]) -> None:
self.state.event_bus.publish("voice_wakeword")
if self._state != SatelliteState.IDLE:
return # Already awake
if self._timer_finished:
self._timer_finished = False
self.state.tts_player.stop()
_LOGGER.debug("Stopping timer finished sound")
return
wake_word_phrase = wake_word.wake_word
_LOGGER.debug("Detected wake word: %s", wake_word_phrase)
self.send_messages(
[VoiceAssistantRequest(start=True, wake_word_phrase=wake_word_phrase)]
)
self.duck()
self._set_state(SatelliteState.LISTENING)
self._is_streaming_audio = True
self.state.tts_player.play(self.state.wakeup_sound)
def stop(self) -> None:
self.state.stop_word.is_active = False
self.state.tts_player.stop()
if self._timer_finished:
self._timer_finished = False
_LOGGER.debug("Stopping timer finished sound")
else:
_LOGGER.debug("TTS response stopped manually")
self._tts_finished()
self._tts_finished() # Manually trigger TTS finished logic
# --- MODIFIED: Added event publish to sync with audio start ---
def play_tts(self) -> None:
if (not self._tts_url) or self._tts_played:
if not self._tts_url:
return
# Only publish the start event the first time we begin speaking
if not self._is_speaking:
self.state.event_bus.publish("voice_tts_start", {})
self._is_speaking = True
self._tts_played = True
_LOGGER.debug("Playing TTS response: %s", self._tts_url)
self.state.stop_word.is_active = True
self._set_state(SatelliteState.RESPONDING)
self.state.tts_player.play(self._tts_url, done_callback=self._tts_finished)
self._tts_url = None # Clear after starting playback
def duck(self) -> None:
_LOGGER.debug("Ducking music")
@@ -263,28 +301,32 @@ class VoiceSatelliteProtocol(APIServer):
def _determine_final_state(self) -> None:
"""Called when both TTS and the pipeline run are finished."""
self._is_streaming_audio = False
self.state.stop_word.is_active = False
if self._continue_conversation:
self.send_messages([VoiceAssistantRequest(start=True)])
self._is_streaming_audio = True
_LOGGER.debug("Continuing conversation")
self.state.event_bus.publish("voice_listen")
self._set_state(SatelliteState.LISTENING)
else:
self.unduck()
self.state.event_bus.publish("voice_run_end")
self.state.event_bus.publish("voice_idle")
self._set_state(SatelliteState.IDLE)
_LOGGER.debug("Final state determined")
def _tts_finished(self) -> None:
self._is_speaking = False
"""Callback when TTS audio finishes playing."""
self.send_messages([VoiceAssistantAnnounceFinished()])
_LOGGER.debug("TTS audio playback finished")
if self._run_finished:
# If the run already ended, we can move to the final state.
# Otherwise, we wait for the RUN_END event.
if self._run_end_received:
self._determine_final_state()
else:
# We've finished speaking but the pipeline is still running
# (e.g., waiting for 'continue_conversation')
# Move to THINKING state
if self._state == SatelliteState.RESPONDING:
self._set_state(SatelliteState.THINKING)
def _play_timer_finished(self) -> None:
if not self._timer_finished:
@@ -299,4 +341,5 @@ class VoiceSatelliteProtocol(APIServer):
def connection_lost(self, exc):
super().connection_lost(exc)
self._set_state(SatelliteState.ERROR)
_LOGGER.info("Disconnected from Home Assistant")