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linux-voice-assistant/linux_voice_assistant/satellite.py
T
imonlinux 70e51148bf Update satellite.py
Fixed LED startup state bug.
2025-11-17 18:05:06 -08:00

346 lines
14 KiB
Python

"""Voice satellite protocol."""
import logging
import time
from collections.abc import Iterable
from typing import Dict, Optional, Set, Union
# pylint: disable=no-name-in-module
from aioesphomeapi.api_pb2 import ( # type: ignore[attr-defined]
DeviceInfoRequest,
DeviceInfoResponse,
ListEntitiesDoneResponse,
ListEntitiesRequest,
MediaPlayerCommandRequest,
SubscribeHomeAssistantStatesRequest,
VoiceAssistantAnnounceFinished,
VoiceAssistantAnnounceRequest,
VoiceAssistantAudio,
VoiceAssistantConfigurationRequest,
VoiceAssistantConfigurationResponse,
VoiceAssistantEventResponse,
VoiceAssistantRequest,
VoiceAssistantSetConfiguration,
VoiceAssistantTimerEventResponse,
VoiceAssistantWakeWord,
)
from aioesphomeapi.model import (
VoiceAssistantEventType,
VoiceAssistantFeature,
VoiceAssistantTimerEventType,
)
from google.protobuf import message
from .api_server import APIServer
from .entity import MediaPlayerEntity
from .microwakeword import MicroWakeWord
from .models import ServerState, SatelliteState
from .openwakeword import OpenWakeWord
from .util import call_all
_LOGGER = logging.getLogger(__name__)
class VoiceSatelliteProtocol(APIServer):
def __init__(self, state: ServerState) -> None:
super().__init__(state.name)
self.state = state
self.state.satellite = self
self.media_player_entity = MediaPlayerEntity(
server=self,
state=state,
key=len(state.entities),
name="Media Player",
object_id="linux_voice_assistant_media_player",
music_player=state.music_player,
announce_player=state.tts_player,
)
self.state.entities.append(self.media_player_entity)
# State machine
self._state: SatelliteState = SatelliteState.STARTING # <-- MODIFIED
self._is_streaming_audio: bool = False # Is HA requesting audio?
# Announce/TTS state
self._tts_url: Optional[str] = None
self._continue_conversation: bool = False
self._timer_finished: bool = False
# Flags set by events, processed in _determine_final_state
self._run_end_received: bool = False
self._tts_end_received: bool = False
def _set_state(self, new_state: SatelliteState):
"""Manages state transitions and publishes events."""
if self._state == new_state:
return
_LOGGER.debug(f"State transition: {self._state} -> {new_state}")
self._state = new_state
# Publish events for LEDs, etc.
if new_state == SatelliteState.IDLE:
self.unduck()
self.state.stop_word.is_active = False
self.state.event_bus.publish("voice_idle")
elif new_state == SatelliteState.LISTENING:
self.duck()
self.state.event_bus.publish("voice_listen")
elif new_state == SatelliteState.THINKING:
self.state.event_bus.publish("voice_thinking")
elif new_state == SatelliteState.RESPONDING:
self.state.stop_word.is_active = True
self.state.event_bus.publish("voice_responding")
elif new_state == SatelliteState.ERROR:
self.state.event_bus.publish("voice_error")
def handle_voice_event(
self, event_type: VoiceAssistantEventType, data: Dict[str, str]
) -> None:
_LOGGER.debug("Voice event: type=%s, data=%s", event_type.name, data)
if event_type == VoiceAssistantEventType.VOICE_ASSISTANT_RUN_START:
self._run_end_received = False
self._tts_end_received = False
self._tts_url = data.get("url")
self._continue_conversation = False
# DO NOT transition to THINKING here. Stay in LISTENING.
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_STT_START:
# This confirms we are in the LISTENING state
self._set_state(SatelliteState.LISTENING)
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_STT_VAD_START:
self.state.event_bus.publish("voice_vad_start", data)
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_STT_END:
self._is_streaming_audio = False
# THIS is when we move to THINKING
self._set_state(SatelliteState.THINKING)
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_STT_VAD_END:
# We wait for STT_END before moving to THINKING
pass
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_INTENT_END:
if data.get("continue_conversation") == "1":
self._continue_conversation = True
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_TTS_START:
self._set_state(SatelliteState.RESPONDING)
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_TTS_END:
self._tts_url = data.get("url")
self._tts_end_received = True
self.play_tts() # Play the final TTS URL
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_RUN_END:
self._run_end_received = True
# If TTS is already done, or we're not speaking, we can finalize.
if self._state != SatelliteState.RESPONDING:
self._determine_final_state()
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_ERROR:
self._set_state(SatelliteState.ERROR)
# Use a timer to reset to idle after error
self.state.loop.call_later(5.0, self._set_state, SatelliteState.IDLE)
def handle_timer_event(
self,
event_type: VoiceAssistantTimerEventType,
msg: VoiceAssistantTimerEventResponse,
) -> None:
_LOGGER.debug("Timer event: type=%s", event_type.name)
if event_type == VoiceAssistantTimerEventType.VOICE_ASSISTANT_TIMER_FINISHED:
if not self._timer_finished:
self.state.stop_word.is_active = True
self._timer_finished = True
self.duck()
self._play_timer_finished()
def handle_message(self, msg: message.Message) -> Iterable[message.Message]:
if isinstance(msg, VoiceAssistantEventResponse):
data: Dict[str, str] = {}
for arg in msg.data:
data[arg.name] = arg.value
self.handle_voice_event(VoiceAssistantEventType(msg.event_type), data)
elif isinstance(msg, VoiceAssistantAnnounceRequest):
_LOGGER.debug("Announcing: %s", msg.text)
urls = []
if msg.preannounce_media_id:
urls.append(msg.preannounce_media_id)
urls.append(msg.media_id)
self.state.stop_word.is_active = True
self._continue_conversation = msg.start_conversation
self.duck()
self._set_state(SatelliteState.RESPONDING) # Announce is a response
yield from self.media_player_entity.play(
urls, announcement=True, done_callback=self._tts_finished
)
elif isinstance(msg, VoiceAssistantTimerEventResponse):
self.handle_timer_event(VoiceAssistantTimerEventType(msg.event_type), msg)
elif isinstance(msg, DeviceInfoRequest):
yield DeviceInfoResponse(
uses_password=False,
name=self.state.name,
mac_address=self.state.mac_address,
voice_assistant_feature_flags=(
VoiceAssistantFeature.VOICE_ASSISTANT
| VoiceAssistantFeature.API_AUDIO
| VoiceAssistantFeature.ANNOUNCE
| VoiceAssistantFeature.START_CONVERSATION
| VoiceAssistantFeature.TIMERS
),
)
elif isinstance(
msg,
(
ListEntitiesRequest,
SubscribeHomeAssistantStatesRequest,
MediaPlayerCommandRequest,
),
):
for entity in self.state.entities:
yield from entity.handle_message(msg)
if isinstance(msg, ListEntitiesRequest):
yield ListEntitiesDoneResponse()
elif isinstance(msg, VoiceAssistantConfigurationRequest):
yield VoiceAssistantConfigurationResponse(
available_wake_words=[
VoiceAssistantWakeWord(
id=ww.id,
wake_word=ww.wake_word,
trained_languages=ww.trained_languages,
)
for ww in self.state.available_wake_words.values()
],
active_wake_words=[
ww.id for ww in self.state.wake_words.values() if ww.is_active
],
max_active_wake_words=2,
)
_LOGGER.info("Connected to Home Assistant")
self._set_state(SatelliteState.IDLE) # Connected, move to idle
self.state.event_bus.publish("ha_connected")
elif isinstance(msg, VoiceAssistantSetConfiguration):
active_wake_words: Set[str] = set()
for wake_word_id in msg.active_wake_words:
if wake_word_id in self.state.wake_words:
active_wake_words.add(wake_word_id)
continue
model_info = self.state.available_wake_words.get(wake_word_id)
if not model_info:
continue
_LOGGER.debug("Loading wake word: %s", model_info.config_path)
self.state.wake_words[wake_word_id] = model_info.load(
self.state.libtensorflowlite_c_path
)
_LOGGER.info("Wake word set: %s", wake_word_id)
active_wake_words.add(wake_word_id)
break
for wake_word in self.state.wake_words.values():
wake_word.is_active = wake_word.id in active_wake_words
_LOGGER.debug("Active wake words: %s", active_wake_words)
self.state.preferences.active_wake_words = list(active_wake_words)
self.state.save_preferences()
self.state.wake_words_changed = True
def handle_audio(self, audio_chunk: bytes) -> None:
if not self._is_streaming_audio:
return
self.send_messages([VoiceAssistantAudio(data=audio_chunk)])
def wakeup(self, wake_word: Union[MicroWakeWord, OpenWakeWord]) -> None:
if self._state not in (SatelliteState.IDLE, SatelliteState.STARTING):
return # Already awake
if self._timer_finished:
self._timer_finished = False
self.state.tts_player.stop()
_LOGGER.debug("Stopping timer finished sound")
return
wake_word_phrase = wake_word.wake_word
_LOGGER.debug("Detected wake word: %s", wake_word_phrase)
self.send_messages(
[VoiceAssistantRequest(start=True, wake_word_phrase=wake_word_phrase)]
)
self._set_state(SatelliteState.LISTENING)
self._is_streaming_audio = True
self.state.tts_player.play(self.state.wakeup_sound)
def stop(self) -> None:
self.state.tts_player.stop()
if self._timer_finished:
self._timer_finished = False
_LOGGER.debug("Stopping timer finished sound")
else:
_LOGGER.debug("TTS response stopped manually")
self._tts_finished() # Manually trigger TTS finished logic
def play_tts(self) -> None:
if not self._tts_url:
return
_LOGGER.debug("Playing TTS response: %s", self._tts_url)
self._set_state(SatelliteState.RESPONDING)
self.state.tts_player.play(self._tts_url, done_callback=self._tts_finished)
self._tts_url = None # Clear after starting playback
def duck(self) -> None:
_LOGGER.debug("Ducking music")
self.state.music_player.duck()
def unduck(self) -> None:
_LOGGER.debug("Unducking music")
self.state.music_player.unduck()
def _determine_final_state(self) -> None:
"""Called when both TTS and the pipeline run are finished."""
if self._continue_conversation:
self.send_messages([VoiceAssistantRequest(start=True)])
self._is_streaming_audio = True
_LOGGER.debug("Continuing conversation")
self._set_state(SatelliteState.LISTENING)
else:
self._set_state(SatelliteState.IDLE)
_LOGGER.debug("Final state determined")
def _tts_finished(self) -> None:
"""Callback when TTS audio finishes playing."""
self.send_messages([VoiceAssistantAnnounceFinished()])
_LOGGER.debug("TTS audio playback finished")
# If the run already ended, we can move to the final state.
# Otherwise, we wait for the RUN_END event.
if self._run_end_received:
self._determine_final_state()
else:
# We've finished speaking but the pipeline is still running
# (e.g., waiting for 'continue_conversation')
# Move to THINKING state
if self._state == SatelliteState.RESPONDING:
self._set_state(SatelliteState.THINKING)
def _play_timer_finished(self) -> None:
if not self._timer_finished:
self.unduck()
return
self.state.tts_player.play(
self.state.timer_finished_sound,
done_callback=lambda: call_all(
lambda: time.sleep(1.0), self._play_timer_finished
),
)
def connection_lost(self, exc):
super().connection_lost(exc)
self._set_state(SatelliteState.ERROR)
_LOGGER.info("Disconnected from Home Assistant")