Files
wyoming-satellite/wyoming_satellite/utils/audio.py

206 lines
6.4 KiB
Python

"""Audio utilities."""
import array
import logging
import time
import wave
from pathlib import Path
from typing import Iterable, Iterator, Optional, Union
from pyring_buffer import RingBuffer
from wyoming.audio import AudioChunk, AudioStart, AudioStop
from wyoming.event import Event
_LOGGER = logging.getLogger()
class AudioBuffer:
"""Fixed-sized audio buffer with variable internal length."""
def __init__(self, maxlen: int) -> None:
"""Initialize buffer."""
self._buffer = bytearray(maxlen)
self._length = 0
@property
def length(self) -> int:
"""Get number of bytes currently in the buffer."""
return self._length
def clear(self) -> None:
"""Clear the buffer."""
self._length = 0
def append(self, data: bytes) -> None:
"""Append bytes to the buffer, increasing the internal length."""
data_len = len(data)
if (self._length + data_len) > len(self._buffer):
raise ValueError("Length cannot be greater than buffer size")
self._buffer[self._length : self._length + data_len] = data
self._length += data_len
def to_bytes(self) -> bytes:
"""Convert written portion of buffer to bytes."""
return bytes(self._buffer[: self._length])
def __len__(self) -> int:
"""Get the number of bytes currently in the buffer."""
return self._length
def __bool__(self) -> bool:
"""Return True if there are bytes in the buffer."""
return self._length > 0
def multiply_volume(chunk: bytes, volume_multiplier: float) -> bytes:
"""Multiplies 16-bit PCM samples by a constant."""
def _clamp(val: float) -> float:
"""Clamp to signed 16-bit."""
return max(-32768, min(32767, val))
return array.array(
"h",
(int(_clamp(value * volume_multiplier)) for value in array.array("h", chunk)),
).tobytes()
def chunk_samples(
samples: bytes,
bytes_per_chunk: int,
leftover_chunk_buffer: AudioBuffer,
) -> Iterable[bytes]:
"""Yield fixed-sized chunks from samples, keeping leftover bytes from previous call(s)."""
if (len(leftover_chunk_buffer) + len(samples)) < bytes_per_chunk:
# Extend leftover chunk, but not enough samples to complete it
leftover_chunk_buffer.append(samples)
return
next_chunk_idx = 0
if leftover_chunk_buffer:
# Add to leftover chunk from previous call(s).
bytes_to_copy = bytes_per_chunk - len(leftover_chunk_buffer)
leftover_chunk_buffer.append(samples[:bytes_to_copy])
next_chunk_idx = bytes_to_copy
# Process full chunk in buffer
yield leftover_chunk_buffer.to_bytes()
leftover_chunk_buffer.clear()
while next_chunk_idx < len(samples) - bytes_per_chunk + 1:
# Process full chunk
yield samples[next_chunk_idx : next_chunk_idx + bytes_per_chunk]
next_chunk_idx += bytes_per_chunk
# Capture leftover chunks
if rest_samples := samples[next_chunk_idx:]:
leftover_chunk_buffer.append(rest_samples)
def wav_to_events(
wav_path: Union[str, Path],
samples_per_chunk: int = 1024,
volume_multiplier: float = 1.0,
) -> Iterator[Event]:
"""Load WAV audio for playback on an event (wake/done)."""
with wave.open(str(wav_path), "rb") as wav_file:
rate = wav_file.getframerate()
width = wav_file.getsampwidth()
channels = wav_file.getnchannels()
timestamp = 0
yield AudioStart(
rate=rate, width=width, channels=channels, timestamp=timestamp
).event()
audio_bytes = wav_file.readframes(samples_per_chunk)
while audio_bytes:
if volume_multiplier != 1.0:
audio_bytes = multiply_volume(audio_bytes, volume_multiplier)
chunk = AudioChunk(
rate=rate,
width=width,
channels=channels,
audio=audio_bytes,
timestamp=timestamp,
)
yield chunk.event()
timestamp += int(chunk.seconds * 1000)
audio_bytes = wav_file.readframes(samples_per_chunk)
yield AudioStop(timestamp=timestamp).event()
class DebugAudioWriter:
def __init__(
self,
dir_path: Union[str, Path],
suffix: str,
rate: int = 16000,
width: int = 2,
channels: int = 1,
ring_buffer_size: Optional[int] = None,
) -> None:
self.dir_path = Path(dir_path)
self.suffix = suffix
self.rate = rate
self.width = width
self.channels = channels
self._wav_path: Optional[Path] = None
self._wav_writer: Optional[wave.Wave_write] = None
# If ring buffer size is set, we will hold audio in a ring buffer
# instead of directly writing it to disk.
#
# This allows only the last few seconds of wake word audio to be stored.
self._ring_buffer: Optional[RingBuffer] = None
if ring_buffer_size is not None:
# Hold audio in a ring buffer before writing
self._ring_buffer = RingBuffer(ring_buffer_size)
def start(self, timestamp: Optional[int] = None) -> None:
self.stop()
if timestamp is None:
timestamp = time.monotonic_ns()
self._wav_path = self.dir_path / f"{timestamp}-{self.suffix}.wav"
self._wav_path.parent.mkdir(parents=True, exist_ok=True)
self._wav_writer = wave.open(str(self._wav_path), "wb")
self._wav_writer.setframerate(self.rate)
self._wav_writer.setsampwidth(self.width)
self._wav_writer.setnchannels(self.channels)
_LOGGER.debug("Started recording to %s", self._wav_path)
def write(self, audio: bytes) -> None:
if self._wav_writer is None:
return
if self._ring_buffer is not None:
# Hold audio in a ring buffer before writing
self._ring_buffer.put(audio)
else:
# Write directly to disk
self._wav_writer.writeframes(audio)
def stop(self) -> None:
if self._wav_writer is None:
return
if self._ring_buffer is not None:
# Write all audio now and reset buffer
self._wav_writer.writeframes(self._ring_buffer.getvalue())
self._ring_buffer = RingBuffer(self._ring_buffer.maxlen)
self._wav_writer.close()
self._wav_writer = None
_LOGGER.debug("Stopped recording to %s", self._wav_path)
self._wav_path = None